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AI In Media & Entertainment Global Market 2023 : Industry Analysis, Trends, Segmentation, Regional Overview And Forecast 2032 | Amazon Web Services Inc., Veritone Inc., Gravity Media, GrayMeta Inc., International Business Machines Corp

AI In Media & Entertainment Market

AI In Media & Entertainment Market

As per the AI In Media And Entertainment market report by The Business Research Company, the spike in popularity of OTT platforms and growth in online game streaming are expected to propel AI in media and entertainment market. The presence of subscribers on over-the-top (OTT) platforms is growing due to improved networks, more robust internet connectivity, and multimedia service-capable mobiles.

The global AI in media & entertainment market size is expected to grow from $10.74 billion in 2022 to $13.72 billion in 2023 at a compound annual growth rate (CAGR) of 27.8%. The Russia-Ukraine war disrupted the chances of global economic recovery from the COVID-19 pandemic, at least in the short term. The war between these two countries has led to economic sanctions on multiple countries, a surge in commodity prices, and supply chain disruptions, causing inflation across goods and services and affecting many markets across the globe. The AI in media & entertainment market is expected to grow to $34.86 billion in 2027 at a CAGR of 26.3%.

Read More On The AI In Media And Entertainment Market Report Here:
https://www.thebusinessresearchcompany.com/report/ai-in-media-and-entertainment-global-market-report

Major competitors in the AI In Media And Entertainment market include Amazon Web Services Inc., Veritone Inc., Gravity Media, GrayMeta Inc., International Business Machines Corp., LMG LLC, Pixellot Ltd., Synthesia Ltd., Valossa Labs Ltd., Sportway AB, AISportsWatch GmbH, AutomaticTV, EVS Broadcast Equipment S.A., Move.ai, and Spiideo.

The AI In Media And Entertainment market is segmented -
• By Solution: Hardware/Equipment, Services
• By Product: Simulation FX, Animation, Modelling, Matte Painting, Compositing
• By Application: Gaming, Fake Story Detection, Plagiarism Detection, Personalization, Production Planning & Management, Sales and Marketing, Talent Identification, Content Capture, Sports Automatic Productions
• By Geography: Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. North America was the largest region in the AI In Media And Entertainment market.

Request A Free Sample Of The AI In Media And Entertainment Market Report Here:
https://www.thebusinessresearchcompany.com/sample.aspx?id=8337&type=smp

AI in media and entertainment refers to a technology in which AI applications are used for the media and entertainment industries. The primary goal is to create interactive AR/VR content and themes for content, gaming, and events.

The Table Of Content For The AI In Media And Entertainment Market Include:
1. Executive Summary
2. AI In Media And Entertainment Market Characteristics
3. AI In Media And Entertainment Market Trends And Strategies
4. AI In Media And Entertainment Market - Macro Economic Scenario
5. AI In Media And Entertainment Market Size And Growth
……….
28. Key Mergers And Acquisitions In The AI In Media And Entertainment Market
29. AI In Media And Entertainment Market Future Outlook and Potential Analysis
30. Appendix

The "Global AI In Media And Entertainment Market Report 2023" from The Business Research Company is a comprehensive report that covers every facet of a market covering over 60 geographies and over 2500 market segments. The regional and country breakdowns section analyzes the market in each geography and the market size by region and country. Furthermore, it assesses the market's historical and projected growth and identifies significant trends and strategies that companies can leverage for business expansion.

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