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Playing Cards And Board Games Market Trends, Top Companies, Share, Growth And Forecast 2033

Playing Cards And Board Games Market

Playing Cards And Board Games Market

The Business Research Company has updated its global market reports, featuring the latest data for 2024 and projections up to 2033

The Business Research Company offers in-depth market insights through Playing Cards And Board Games Global Market Report 2024, providing businesses with a competitive advantage by thoroughly analyzing the market structure, including estimates for numerous segments and sub-segments.

Market Size And Growth Forecast:
The playing cards and board games market size has grown rapidly in recent years. It will grow from $16.95 billion in 2023 to $18.71 billion in 2024 at a compound annual growth rate (CAGR) of 10.4%. The growth in the historic period can be attributed to traditional cultural and social significance of playing cards and board games, limited entertainment options in the past encouraging indoor games, development of standardized playing card designs, rise of printed materials and mass production, evolution of iconic board games like monopoly and scrabble
.

The playing cards and board games market size is expected to see strong growth in the next few years. It will grow to $26.68 billion in 2028 at a compound annual growth rate (CAGR) of 9.3%. The growth in the forecast period can be attributed to expansion of the tabletop gaming community, influence of popular media in promoting board games, increasing popularity of hybrid board games and app integration, integration of escape room experiences in board games, growth of board game cafes and experiential gaming spaces. Major trends in the forecast period include innovation in game design and mechanics, impact of technological advancements in board game components, integration of augmented reality (ar) in board games, development of environmentally sustainable game materials, collaborations between board game designers and intellectual properties.

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Market Segmentation:
The playing cards and board games market covered in this report is segmented -

1) By Product: Playing Cards, Board Games
2) By Age Group: Children, Teenagers, Adults
3) By Distribution Channel: Online, Offline
4) By Application: Private, Game, Tournament, Online Platforms, Education, Therapy

Major Driver - The Surging Trend Of Tabletop Gaming Fuels Playing Cards And Board Games Market Growth
The growing popularity of tabletop gaming is expected to propel the growth of the playing cards and board games market going forward. Tabletop gaming refers to playing board games, card games, miniatures games, and other tabletop-based games that typically involve physical components and are played on a flat surface, such as a table. The increased demand, the diversification of game offerings, the social interaction and community-building aspect of tabletop gaming, and the expansion of gaming events and cafes have led to innovation, increased consumer engagement, and a wider audience for board games. For instance, in July 2023, according to the United Nations, a US-based organization, Approximately 70% of adults in the United States, United Kingdom, Germany, Russia, and India have engaged in chess at some stage, with 605 million adults participating in chess regularly . Therefore, the growing popularity of tabletop gaming is driving the growth of the playing cards and board games market going forward.

Competitive Landscape:
Major companies operating in the playing cards and board games market report are Walt Disney Company, Nintendo Co. Ltd.,Mattel Inc., Hasbro Inc, Square Enix Holdings Co. Ltd, Blizzard Entertainment Inc., Ravensburger AG, HABA USA, Rovio Entertainment Corporation, Games Workshop Group PLC, Buffalo Games, Asmodee USA, Gamewright, Delano Games, Rio Grande Games, Stonemaier Games, University Games Corporation, NECA/WizKids LLC, Z-Man Games Inc., LongPack Games Co. Ltd., Fantasy Flight Games, Czech Games Edition, Blue Orange Games, IELLO USA LLC, North Star Games, Grey Fox Games LLC, Boda Games Manufacturing Co. Ltd.

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https://www.thebusinessresearchcompany.com/report/playing-cards-and-board-games-global-market-report

Top Trend - AI Integration Revolutionizes Playing Cards And Board Games
Integration of artificial intelligence is a key trend gaining popularity in the playing cards and board games market. Major companies operating in the playing card and board game markets are adopting new technologies to sustain their position in the market. For instance, in July 2022, CubyFun, a China-based technology company, introduced JOYO on Kickstarter, a unique fusion of technology and classic tabletop gaming. JOYO combines technology and classic tabletop gaming, integrating AI intelligence into six easy-to-learn games. With diverse gameplay styles and unique artwork, JOYO offers an immersive experience for various preferences and occasions. By blending advanced technology with traditional board games, JOYO provides an interactive and accessible gaming experience, bridging the gap between digital and physical gaming.

The Table Of Content For The Market Report Include:
1. Executive Summary
2. Playing Cards And Board Games Market Characteristics
3. Playing Cards And Board Games Market Trends And Strategies
4. Playing Cards And Board Games Market - Macro Economic Scenario
5. Playing Cards And Board Games Market Size And Growth
…..
27. Playing Cards And Board Games Market Competitor Landscape And Company Profiles
28. Key Mergers And Acquisitions
29. Future Outlook and Potential Analysis
30. Appendix

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About The Business Research Company
The Business Research Company (www.thebusinessresearchcompany.com) is a market intelligence firm that pioneers in company, market, and consumer research. Located globally, TBRC's consultants specialize in various industries including manufacturing, healthcare, financial services, chemicals, and technology. The firm has offices located in the UK, the US, and India, along with a network of proficient researchers in 28 countries.

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